Features
Implemented
Here is a non-exhaustive list of TheOne main features:
- Model Import + Drag & Drop
- Texture Import
- GameObject hierarchy + Component Pattern
- Unity-like camera controls
- Editor tools (main menu and windows)
- Transform and Game Object hierarchy
- Custom file format
- Scene serialization
- Play / Stop
- Mouse picking
- Frustum culling
- Resource Management
To implement
Again, a non-exhaustive list of TheOne in-coming features:
- Custom shaders support
- Rigidbody physics
- Windows game building
- More input device support (Gamepad)
- Prefab system
- Skeletal animation
- Sound system
- Particle System